Moonray Studios - Debris Trailers

I haven't posted in a while and wanted to show off my last project. Debris is an unexpected adventure, your team is trapped underwater and things go south quickly. The release trailer shows off some of the story narration and builds up to some of the encounters you'll come across in the game. Directing and integrating all the audio for the game was challenging but extremely fun. The trailers were shot in Unity with no post FX. Making the trailers was tough because I had no debug camera to lock down shots, the progression system didn't allow for jumping through the world either, so I had to play the entire game and record at the same time to get a shot. Pretty frustrating, however the final shots worked well. My goal for the project was to create atmospheric tension throughout the game. Debris has released on Steam, here's a link and check it out if you're interested: http://store.steampowered.com/app/669660/Debris/ My part of the project was Audio/Marketing Director and some VFX.

Debris Trailer

Main Marketing art.

Main Marketing art.

Marketing art.

Marketing art.

Marketing art.

Marketing art.

Debris Psychosis Trailer

Debris CO-OP Trailer

Concept art for in game Corp.

Concept art for in game Corp.

Concept art for in game Corp.

Concept art for in game Corp.